Управление клавишами
import pygame
pygame.init()
white = (255, 255, 255)
my_color = [250, 250, 100]
w = 800
h = 600
screen_size = (w, h)
screen = pygame.display.set_mode(screen_size)
running = True
clock = pygame.time.Clock()
circle_pos = [w/2, h/2]
circle_speed = [0, 0]
while running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
running = False
if event.type == pygame.KEYDOWN:
if event.key == pygame.K_w:
circle_speed = [0, -1]
if event.key == pygame.K_s:
circle_speed = [0, 1]
circle_pos[0] += circle_speed[0]
circle_pos[1] += circle_speed[1]
screen.fill(white)
pygame.draw.circle(screen, my_color, circle_pos, 20)
pygame.display.flip()
clock.tick(30)
pygame.quit()